![]() ![]() Overall the magus figure works fine enough and doesn't use any corrective morph.Github repo is for document and issues. Please note that I uncheked "preserve volume" in the armature, since G1 doesn't use jcms and the corrective smooth is responsible alone to preserve the volume and prebended shape. Back in blender I added the corrective smooth to the figure and shrinkwrapped the outfit. Then I converted to general weight and exported the dbz. ![]() I prebended the elbows and knees and a little shoulder, but left everything else alone to avoid distortions on the magus outfit. In blender we merge the outfit parts and add a shrinkwrap modifier to the outfit.īelow an example with G1F and the magus outfit. ![]()
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